The

thought box

of the

genius

under the cover of

attitude

and

personality defects











If you've been linked here for some reason, scroll down, you might actually find whatever you are looking for.

Friday, November 27, 2009

We Play Games episode 1: MMO's part 1

Hello and well, welcome to the first episode of We Play Games.

Before we get to business, let me just explain a little what WPG is all about. See, I'm an avid gamer, and I play a whole bunch of games, from the immensely populated MMOs to the most tear jerking RPGs (Aerith, I'm looking at you... and damn to anyone who thinks that was an innuendo... it probably is...) to Sports games and Racing games (although I must say I hate racing games). So I thought one day (that was today) what if I made a games commentary? A sort of, I write what I think about certain games and to hell with it sort of commentary, but with pictures!

Yes, pictures.

But I didn't want to step into the realm of one of my friend's blogs; see, she writes game reviews. That doesn't mean WPG would be devoid of game reviews, it's just that game reviews will not be the meat (bread and butter? whatever food you dig I guess) of WPG. After all, we play games, not review them! (which did not make sense, but meh)

So alright, time for WPG's first ever episode, and for this episode, what better way to kick WPG off than by talking about...

MMOs

- cue non-existent intro music -

MMOs, or Massively Multi-player Online Role-Playing Games (MMORPG for the savvy ones out there), is a community driven, high population game played by thousands, nay, even millions of individuals fighting, trading, modelling, flirting, living and dieing together in an enormous make-believe world. Each player is given an avatar to mess around with and to interact with various objects in the aforementioned world: NPCs, doodads and of course other players.

World of Warcraft, easily one of the most popular MMOs of all
(picture obviously ripped from gamespy)


So what makes MMOs tick? Instead of pondering on the subject for minutes and to totally rip the fun off of that, let me just tell you why:



PEOPLE ARE EFFIN' BORED



That's right! wanna see it again?



PEOPLE ARE EFFIN' BORED!!!



And who can blame them? The world can get truly boring, with cycles of activities happening over and over and over in a seemingly endless loop. And as with all endless loops, programmers should know it's bound to crash sometime. And that sometime gave birth to the MMO... Or something like that...

Anyway, the exploitability of the MMO concept derives from MMOs answering one very pertinent and significant human need: living. Yes, MMOs address easily one of the biggest human need of all, perhaps second only to watching Spongebob episodes (and don't tell me otherwise, who can resist the big yellow square... er, rectangle). No wonder it appeals so much to this generation.

In a world that kicks new comers in the butt with all the social structures and hidden caste systems, MMOs provide people a place where everyone has a chance to hit it big. Without any structures and prejudicial checks and balances, people can live as they want to live, without age, gender or any other social limitations. Barring of course the occasional power struggle with guild leaders and such, everyone is free to live as they wish.

And if their make believe world fails them, they can easily leave and search for another, living a completely new existence. Life doesn't allow you to get a completely fresh start but MMOs can and do.

No wonder it appeals so very very much to this generation. Try as we might to deny it, we are in search for a family, a group of people we can go "home" too. With the ever widening generation gap between parents and kids, it gets harder and harder to call our home "home". Coupled with the fact that this generation can't live without computers and the Internet, and won't last a day without them, it's really not that hard to imagine.

And so, after spending minutes pondering all that, let's dive in to what I'd like to talk about: MMO genres.

From my time playing MMOs, I've come to see patterns in how different MMOs operate. Of course, they all work under just basic paradigm: take a multi player concept, scale them up exponentially, add chat and trade support and viola, you've got yourself an MMO. But of course, to each MMO their own, but there are certain, let's call them stereotypes, of MMOs that appear. I, being the generous guy that I am, have generously compiled some of them here. Don't take my words as doctrine though, as I am bound to miss a few and forget a few, I just play games after all.

For the first stereotype, I'd like you to turn your attention to World of Warcraft and Perfect World. These are MMOs that have made their mark as being the most massive of the massive, featuring ever expanding content and thousands upon thousands of users on both retail and private servers. These are MMOs you won't be enjoying all on your lonesome, but will have lots of things to do nonetheless. Quests seem to be the defining attribute of these MMOs, but not just ordinary quests, a million or so of them to be precise.

These MMOs have to some extent became a universal language among all gamers, not just MMO players. These games have defined generations and even eras. These games are what I like to call Mega Massively Multi player Online RPGs, or MMMORPGs (mmmorp-guh) for short, or MMs for shorter. MMs, in my opinion, are probably the exemplars of MMOs, as they provide a completely alternate world where players can just log-in and live as they wish to live. Economy is completely defined by the players, and item values vary widely from server to server, but seem to converge if observed in the bigger picture.

As nice and balanced as these games may seem though, they are prone to the same faults as the real world, most notably "power hogging". Strong players only get stronger and the gap between strong and weak players widen over time. Newbies might find it hard to climb up the ranks, if they are the type who likes to. Fortunately not all wants to hit the top, but for competitive players, MMs might make heads explode. Steps can of course be taken to avoid this, like giving ever expanding content and adjusting player and item power levels to keep things "fair", but power imbalances will and tend to happen still.

The nice thing about MMs though is that they are very skill intensive. Say Ragnarok Online for instance, my very first dip into MMORPGs. After all has been said and done, in a vacuum, if two players have the same character builds, the same weapons, the same items and skill sets, it all boils down to who is the better player per se. There are no active chance based win formulas, no game support boosts: everything boils down to who can press the buttons faster in the best sequence possible. This appeals to a lot of hardcore gamers but it might turn away casual players, if they really do mind.

Another point towards (against? not sure) MMs is that they encapsulate the real world the best, and is the best way to live an alternative life. There are of course many kinds of MMs depending on what the main goal of the game is. The common denominator though is that MMs provide the best alternate world experience, and things that happen in the real world tend to happen in MMs as well, including whatever you are imagining right now (oh, don't play innocent).

Games that fall under this category with the three already mentioned are Rohan, Pirates Online, Angels Online, and perhaps Granado Espada; though the first three mentioned also fall under a different category. Runescape and similar games may also fall in this category, though I have a special category for them as well. There are also sub categories in MMs, depending on the epic-ness of the world. World of Warcraft could arguably be the most epic, with Ragnarok and Perfect World not so far behind and Angels and Pirates Online a little further down in the epic-ness spectrum. Ozworld and Second Life also fall under MMs, but is also of a different category.


I'd like to say more about MMs, but I suppose that would have to be it for the launch episode of WPG. Hey, at least I didn't hold a launch party and asked everybody else to hold one in their own homes as well! Maybe in a different WPG I'd re explore MMs and provide an even more in-depth analysis (I like to do that).

See you next time for part 2, where I explore other MMO genres. Till then, may we all play massive games.

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Monday, September 21, 2009

The Life and Times vol. 2


Hello fans, this is fifthStitch once again giving you my very regular updates!

Not... Who am I kidding... Anyway, so where was I... Uhh, updates, right. Fans or no, welcome to volume 2 of The Life and Times; where, if you've been tuning in regularly, you'd know that I'd be giving you updates and future times about my life. Kind of like a blog post.

But cooler...

If you don't get the inside joke, I say don't bother.

Anyway, first for the updates. So I'm working now. And oh boy, did I get my dream job.


YAY WORK!

If you're wondering what, and for the benefit of those who still do not know, I got a job as assistant lecturer in De La Salle University. Hmm... Now that I remember, I think I've blogged about this already... Oh well, yay for redundancy.

So yes, you can say I'm a prof now, though I still say I do not deserve the title. But what am I to do but embrace it with outstretched hands and a (forced) warm smile. It's been (backbreaking) fun work and I (do not) look forward to it every week! YAY!

All jokes aside, yes I've been enjoying my tenure (wow, I've been waiting to use that word to describe something about myself) as a part-time lecturer. It's been really hard at times, especially since I got a really bad time slot at 11:20 AM to 12:50 PM. It's either the students are sleepy or hungry, I suppose you could say that's the lull between breakfast and lunch. Oh and for the record (if anyone out there is secretly recording my blogs ) I'm not handling INTROSE as I expected. Due to some last minute switch involving, I dunno, five minutes of extreme deliberation, I got transferred to INTROOS. Now, I don't have anything against that subject, but I really don't have anything for it either. I suppose the hours of lecturing really drains me of my energy, as can be seen by my lack of updates.

And speaking of updates, random plug (which I will return to later anyways so what's the point), I wrote the next chapter of White Wolf Riiya entitled Conflict. In this chapter we finally see the fated reunion of the three defenders of Love, Hope and Justice (I forgot if the last one was Justice... maybe it was Courage, but meh). I particularly love how I characterized Chacha in this chapter, I don't know why .

Anyway, yeah, back to teaching. So this coming week, it'd be pressure as a ten ton block with five hundred elephants with five hundred giraffes on top of them as I will be having my peer review. What is a peer review you might ask? Well...


TWO OF MY PREVIOUS PROFESSORS
ARE GOING TO WATCH ME TEACH!!!

>_<


May God bless me... This would be the greatest challenge yet of what might be the shortest teaching career in DLSU.

Anyways, apart from that, no major updates so far. Yes, I wrote a chapter of White Wolf Riiya (you could say this is the obligatory restatement). Yes, I'm now into watching Kamen Rider Kiva. Yes, I have yet to finish watching Lain and Evangelion. Yes, I still have to watch Elfen Lied. And yes, I'm still sexy and oozing with awesomeness. What's new?

Well, there you have it! I plan on making my posts shorter and easier to read. If you were a fan of the long posts, shoot me a comment (due to the 'n' key of my keyboard failing, that statement almost made it as "shoot me a commet"). I would be very very happy if you would .



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Tuesday, September 8, 2009

The Life and Times vol. 1

Following in the footsteps of the great Drew Bagay, I decided to make a weekly gig. It's more of for updates really for those interested, giving your friendly neighborhood fifthStitch that warm fuzzy feeling inside (or maybe it's cuz of all the gas). Anyway, I shall christen this gig


THE LIFE AND TIMES


Which is more of a rip really, until I think of a better name. I shall do these in volumes, like how I plan to with another series which so far has not even left the ground yet. I promise it will... Someday...

Anyway, for the updates...

I am really psyched for graduation.


GRADUATION YAY


All those wasted - I mean fruitful years are now coming to a close! Well, not really, since I still am taking up my Masters, so it's really not yet over. I still have to feel that proud "Hey I did it" atmosphere, but I'm getting there. Thesis is now finally over, no more beating the deadlines, sleepless nights, sleep-filled bus rides, unwatched anime, unwatched movies, unread comics, unread mangas, unrequited love (wha? just kidding, I love you!), undetermined genders of classmates, never ending stress and most of all, no more unwritten blogs.

YAY!

Or maybe not.

Seeing that it's me, I will probably still have more of these (except unrequited love, I love you! Really!). In other news... YAY MOTA!!! I still tend to spell MOTA as MotA. Anyway, so we got silver for our MOTA, with the power programmer group of XT getting the gold. It's not like it's a competition or something (YES IT IS, FIFTHSTITCH SMASSSSSSSHHHHHH), all of the candidate thesis groups could get a gold theoretically (FIFTHSTITCH SMAAAAAASSSSHHHH, GRR GRR). Still, getting a silver is very unexpected, and much appreciated (NO!!! FIFHTSTITCH SMAAAASSSSSHHH!!!11!!11!!). I actually didn't even think we'd make it this far, I am content just finishing on time really. I would really like to thank my thesis mates for bearing with me all this four terms. A quick shout out is in order...


THANK YOU THESIS MATES!
THANK YOU EVER PRACTICAL NICOLE!
THANK YOU EVER INDUSTRIOUS JOSEPH!
THANK YOU EVER GA- I MEAN, EVER HARD-WORKING RAF!


No really, thank you all. Thank you for all your hard work. Thank you for all the laughs, the tears, the fits of rage. Thank you for everything really, I'd shed a tear for all of this and for all of you, but I digress. I'll save it for graduation.

Some other updates. I have written two more chapters of Riiya, the White Wolf. The plot thickens as Riiya encounters long lost memories, figments of a past he has already forgotten now haunting him in cold blood (or something like that). Be sure to read it, it'd make fifthStitch really happy.


DON'T YOU WANT FIFTHSTITCH HAPPY?


Okay... Anyway, also, I'm planning to write a short story derivative of LamB. Let's face it, LamB was a failure. I was really really really really really really really (repeat to infinity) excited about LamB. The concept seemed incredibly beautiful, and the universe it created is exciting beyond a shadow of a doubt. For the uninitiated, here's some condensed info on LamB: beautification panels attached to the skin which enables indefinite beautiful existence was combined with nanotech and mind control to create the ultimate punishment for criminals, forcing them to work almost butt naked for extended periods of time as LamBs under the jurisdiction of shepherds who I am led to believe are law enforcement dudes which serve as wardens for the criminals wearing the LamB suit which meanwhile are the hot topic for fashion since they grant near perpetual beauty which makes hip people wanna commit crimes for the sake of getting that Laminated suit. Uhh, well, it's actually waaaaay better than that. Click here to see the wiki page. And here to see the official site.


SEE? EVEN VANESS WU GOT INVOLVED!


Seriously, LaMB (which I have carelessly misspelled as LamB [damn this DotA MotA thing, and damn this recursive parenthetical shizzle]) was a huge HUGE HUGE letdown. The proliferation of sponsor ads (for goodness sakes, they animated the band members of Simple Plan and the Click Five, what's up with that?!?) combined with over hyped publicity and rather bad voice acting (sorry Vaness) really made LaMB the disappointment of the century. I loved the concept, I loved the setting, I loved the universe it created, I loved everything about LaMB EXCEPT the show itself. It sucked. Big time. And about Vaness being involved, yeah, he was chosen as the seiyuu or voice actor of the lead male character.

I don't mind Eve (the name of all female LaMBs and in this case, the name of that lady in the poster) being a complete rip off of Rei Ayanami from the ever wonderful Evangelion or Motoko Kusanagi from the also ever wonderful Ghost in the Shell. I don't mind LaMB sucking out of the popularity of recent Sci-Fi (well, recent during the time of LaMB's release) post apocalyptic films like the Matrix trilogy. I don't mind the power-point-ish animation style of LaMB, seeing that it's the first original production of Animax. I don't mind the subtle switcharoo by Animax, turning LaMB into an animated feature from the previously advertised animation series. And I certainly didn't mind all the viral promotions Animax gave LaMB. But when they worked in the members of Simple Plan and the Click Five into the animated production (which I believe is due to sponsorship issues), when they waisted all that potential concepts, when they produced a crappy excuse for an animation fit... It's just... Damn... I don't even know what to say.



LaMB FAIL

So there, I'm planning to write a short story set in the LaMB universe. I don't know, maybe for vindication, or probably just to get the satisfaction I expected to obtain from LaMB. I don't know when I'd write it, but hopefully I do before class begins again next week. Did I just say class? Oh yes, I did, which brings us to my last update for this blog (I'm getting tired of typing, and this blog is way over my word limit, not that I have any).

I am going to be a Part-Time Lecturer next term!


YAY PART TIME PROFESSORSHIP!


That's right, I'd be teaching next term. According to the teaching load distribution I got from the faculty, I will be teaching INTROSE or Introduction to Software Engineering next term. This is a really really big thing for me as I have always wanted to teach since my High School days. It was probably due to the introduction of GTO to me or something, but I really really want to teach. Pardon my naivety and idealism, but I really want to be involved in shaping the future, and I believe being a teacher is the best way to do that. You are directly in contact with the future of the nation so they say, nothing beats that.

Anyway, INTROSE shouldn't be hard to teach, since it's more of a practical thing mixed with a few concepts. It's still incredibly pressuring though, as INTROSE is a second year subject and is really not that much of a beginner's course. Still, there's no better way than to kick things off with a bang... Or something...

So there, that concludes volume one of the Life and Times. But first! A bulleted list showing the updates I'm too lazy to write about in full:

  • I still have yet to watch the last two episodes of Kamen Rider Decade
  • I'm not sure if I want to watch Kamen Rider W (Philip is gay)
  • I think I might be into SIC's (Super Imaginative Chokogin, look it up)
  • I'm planning to start a Solutions Development gig
  • I have still yet to update Chronos Division, which I hope I will do
  • I'm about to finish watching La Corda D'Oro (pretty good so far)
  • I want to play the violin
  • I just attended a FORMDEV Reco (I'd probably blog about this properly soon)
  • I WANT A NEW GUNDAM
  • And so much more...

Right... Goodbye! See ya next time or something...

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Saturday, August 8, 2009

A pre twentieth post celebration

Twenty is such a momentous number. It caries with it the same momentousness as any other multiple of ten, save perhaps powers of ten. Yeah, I know the nerdiness level of the previous sentence must have probably rocketed past the Earth's atmosphere, but let's face it, it's worth the epicness right? Right?

Moving on, so this is my nineteenth blogger post since I made this blogger account, and so far, it's been great. Not as much fans as my Multiply account, but I don't regret the transfer. It's been pretty peaceful, and far more manageable than unwieldy Multiply.

So what do I talk about in my twentieth blog post?


Why, my impending twentieth birthday of course! Your dear fifthStitch would be commemorating twenty years of walking this planet of ours in a month or so. September 19 (which interestingly coincides with the number of this blog post) marks the day I become two decades (how do you pronounce this, de-kayd or di-kayd?) old. I'm actually pretty excited, and pretty unsure at the same time, it's my first time being twenty after all (duh).

So what changes would you expect from your dear fifthStitch? Nothing! Nothing at all! I dunno what's so special about growing and becoming an adult, the adult world is incredibly boring. You have to abide by a lot of rules, the space for goofing off lessens, ugh, boring.


BORING.


So there, nothing would change perhaps for me. I would still remain the same old fifthStitch you know and love. Of course there would be tiny changes, but I'd stay as fun and as un-adult as I can be.


ADULT IS BORING.

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Wednesday, August 5, 2009

Some updates

Life updates, literary updates and more...

First off, some updates on your dear blogger fifthStitch. We passed thesis! On the first defense! I take no responsibility for this success though, I attribute them all to God and to my hardworking thesis mates.


Yay thesismates!


This naturally leaves me bored though, not that I haven't been bored during thesis at all. I'm killing the boredom by doing a little bit more thesis (even if we passed, we're not yet off the hook, since the adviser and the panel wanted some more revisions done... yay...), watching Kamen Rider Decade and playing Tekken 5 Dark Resurrection. And speaking of Dark Resurrection, I beat Drew at least five times already, which is an achievement I think more valuable than thesis itself!


Lili is my favorite character


I also made a tumblr account, for some blogs too long for plurk but too short for blogger. Click here to visit. Don't forget to follow me if you still care :(

Anyway, for some literary updates, I really apologize for not working on any new updates for both White Wolf Riiya and Chronos Division. Said thesis is really sapping me of writing creativity. Rest assured though that those series are not yet dead. Actually, I plan on doing regular updates from now on, Thursdays for White Wolf Riiya and Fridays for Chronos Division. Not sure if I can pull off such discipline, but who knows really. Also, I intend to start a new literary project. It's more of a game really. I'd call it...



FROM AN OTHER'S EYES



What I'd do is I'd write a well-known or popular story (relatively) from the point of view of another character if it was told in first person or from the point of view of any of the characters if it was told in the third. What I plan to do is emulate and see the world from the eyes of that character. Episode 1 (yeah, I decided to call them episodes) would be about a very popular story, so much so that it had, has and continue to have a strong cult following all around the world.

Hopefully no one sues me for trying.

Anyway, that's all there is to it with this update. Gotta go back to working again... Boring...

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Due Respects



Today marks the day of former president Cory Aquino's burial. While I know the entire Philippine nation is mourning for her loss, I cannot help but feel apathetic. It's not because I don't appreciate what she did for our country, or how she fought for independence from tyrannical rule. It's not because I don't appreciate how she lead the Filipino people into an unforgettable peaceful revolt resulting into the expulsion of a dictator.



No. It's not that. I appreciate all that. I idolize all that.

But to be honest, I cannot really feel the sadness that as much. It's probably because I was born only during her presidency, that's why I cannot feel the sadness other Filipinos feel with regards to her death. Don't get me wrong though, I do understand the gravity of the situation. Still, I pay my respects to the mother of our country, the ever enduring symbol of Filipino democracy.

For the powerful light of the nation, for the irreplaceable beacon of the strength of the Philippine masses, may your legacy live forever for as long as democracy is still alive in our nation


It's not history that defines a person, it's the person that defines his or her story


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Sunday, August 2, 2009

To be truly one

Yesterday, the first of August, marked what would be one of the most historical events of this year, and one of the saddest; one that would be remembered certainly for a very long time.


Yesterday marked the death of one of the most loved presidents of the Philippines, none other than the mother of this country, Mrs. Corazon Aquino.

I would be annoyed to ends of my wits when I hear the most hated president of the Philippines capitalizing on her death by messages of unity and the like. The hypocrite would most certainly do so anyway, knowing her insatiable desire for a publicity op. Knowing her, she would deliver a very "heart-warming" and "reconciliatory" message to each and every Filipino, advocating "unity" and "peace" both politically and otherwise. She has already taken the first steps; she declared August 5 a non-working holiday to honor the burial of Cory. On that day, I hope I would never turn on the TV to see our dear president delivering her laughable message. The TV better be equipped with 5 inches of protective lead and fiberglass for it's own good.

Call me stingy or whatever, but we should all face the truth. I read a newspaper article today claiming that the death of Cory brought the Philippines together. It claimed that due to her death, the Philippines became united. But the fact of the matter is, this unity is only very temporary. This unity would only last for until the death of Mrs. Aquino still has an effect; very soon it would fade away and we would all be back in disarray.

It's painful to admit, but the so called unity of the Philippines depend so much on temporary and passing things. Remember when Manny Pacquiao defeated Ricky Hatton? A lot of people also claimed that during that one day, rebels and soldiers alike took a break from fighting to watch his match and celebrate his victory. We saw a lot of enemy politicians congratulating the triumph of our "hero". The Philippines was united, but only for so long. The following day (figuratively and literally), the trapos, soldiers and rebels were back to their old routines. The "unity" we enjoyed was really short and temporary.

Our country needs to find and hold on to a lasting source or inspiration of unity. If there's one thing Cory Aquino taught us, it's the fact that no matter how small we are individually, united we can stand against any form of tyranny or oppression. We are weak, sure, but together, no tank or soldier or ill-meaning politician or leader can stand in our way. I'm not advocating for another people power or another massive rally in Mendiola or EDSA, but we should really learn to be united and cling to a relatively more permanent inspiration.

After a month or so, once the uniting effect of the death of Cory wears off, we would be back to our old routines. Trapos would be once again trapos and our dear president would once again be our dear president. But if we would all learn to be united not for the sake of a Pacquiao victory or a death of a noble leader, how much more beautiful would the Philippines be?

Do we really need Pacquiao to win 365 matches a year or to kill 365 noble leaders just to ensure a year of peace and unity?

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